Result: crash
Detail | Value |
---|---|
Returncode | -5 |
Time | 0:00:00.142185 |
Stdout |
Testing GL_TEXTURE_1D Texture target = GL_TEXTURE_1D, Internal format = GL_RED Texture target = GL_TEXTURE_1D, Internal format = GL_RG Texture target = GL_TEXTURE_1D, Internal format = GL_RGB8 Texture target = GL_TEXTURE_1D, Internal format = GL_RGB16 Texture target = GL_TEXTURE_1D, Internal format = GL_RGB16F Texture target = GL_TEXTURE_1D, Internal format = GL_RGB32F Texture target = GL_TEXTURE_1D, Internal format = GL_RGBA8 Texture target = GL_TEXTURE_1D, Internal format = GL_RGBA16 Texture target = GL_TEXTURE_1D, Internal format = GL_RGBA16F Texture target = GL_TEXTURE_1D, Internal format = GL_RGBA32F |
Stderr |
SWR detected AVX2 vert shader 0x7f606f11a000 frag shader 0x7f606f118000 vert shader 0x7f606f115000 frag shader 0x7f606f113000 fetch shader 0x7f606f111000 vert shader 0x7f606f10f000 frag shader 0x7f606f10d000 fetch shader 0x7f606effe000 vert shader 0x7f606efcb000 frag shader 0x7f606efc9000 fetch shader 0x7f606efc7000 frag shader 0x7f606ef94000 frag shader 0x7f606ef92000 frag shader 0x7f606ef90000 frag shader 0x7f606ef8e000 frag shader 0x7f606ef8c000 frag shader 0x7f606ef8a000 frag shader 0x7f606ef88000 frag shader 0x7f606ef86000 frag shader 0x7f606ef84000 [0m[0;36mrasterizer/memory/StoreTile.cpp(96): [0m[1;91mASSERT: false [0m[1;96m StoreHotTileToSurface [0m[1;93m Invalid pixel format / tile mode for store tiles [0m |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/copyteximage 1D -auto |
dmesg |